Large City: Mækvukh Damră Mil

Mækvukh Damră Mil

Mækvukh Damră Mil
Example Constructi architecture.
StateFederation of Alveria
ProvenceXn-562ia Province
Sub ProvenceYt-95uhivgu Zone
RegionRîku̽ Meyæmo Moor
Founded1316
Community LeaderAdministrator Qj-52n 'Friend' Trêbrëgê
Area286 km2 (114 mi2)
Average Yearly Temp19°C (66°F)
Average Elevation4020 m (13188 ft)
Average Yearly Precipitation237 cm/y (93 in/y)
Population67213
Population Density235 people per km2 (589 people per mi2)
Town AuraTransmutation
Naming
Native nameMækvukh Damră Mil
Pronunciation/ˈmækvux/ /ˈdamrə̝/
Direct Translation[native] [culture; fashion]
Translation[Not Yet Translated]

Mækvukh Damră Mil (/ˈmækvux/ /ˈdamrə̝/ [native] [culture; fashion]) is a subtropical Large City located in Yt-95uhivgu Zone, Xn-562ia Province, within the Federation of Alveria.

The name Mækvukh Damră Mil is derived from the Constructi language, as Mækvukh Damră Mil was founded by Christabel Gunvrish Glkdsênhê, who was culturaly Constructi.

Climate

Mækvukh Damră Mil has a yearly average temperature of 19°C (66°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cool 11°C (51°F). Mækvukh Damră Mil receives an average of 237 cm/y (93 in/y) of precipitation, most of which comes in the form of rain during the summer. Mækvukh Damră Mil covers an area of nearly 286 km2 (114 mi2), and an average elevation of 4020 m (13188 ft) above sea level.

Overview

Mækvukh Damră Mil was founded durring the early 14th century in winter of the year 1316, by Christabel Gunvrish Glkdsênhê. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Christabel Gunvrish Glkdsênhê.

Mækvukh Damră Mil was built using the conventions of Constructi durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Mækvukh Damră Mil is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.

Mækvukh Damră Mil is buildings are located arround a single spacious baked earthen mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city rests behind a thin stone wall. The wall's design was likly directly copied from a castle's parmiter defences. It's simply that the arcatect made Mækvukh Damră Mil's wall substancialy thinner than a castle's walls. While the towers and gatehouses are adiquite, the obvious cost savings measure of making the walls drasticaly thinner reduces their ability to resist siege weapons greatly. The city's impressive-looking wall could fail at a critical moment in battle, and would likely not even resist a few bandits with improvised siege equipment. The city's budget oriented are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.

Mækvukh Damră Mil seems to be abandoned at first. There are people present, working their trades and going about their business like any community, it’s just they are absurdly quiet. Just as you start to think there might be trouble, you see most of them are reading. The entire city feels like a library, with those not reading remaining quite to not disturb those who have their nose in a book. The longer you remain in Mækvukh Damră Mil the more you start to wonder if you’ve entered some strange open-concept University rather than a city, but you can’t quite say such with certainty.

Civic Infrastructure

Mækvukh Damră Mil possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Mækvukh Damră Mil has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Mækvukh Damră Mil has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Mækvukh Damră Mil. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Mækvukh Damră Mil's parks.

Mækvukh Damră Mil has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Mækvukh Damră Mil.

Mækvukh Damră Mil has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Mækvukh Damră Mil has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Mækvukh Damră Mil has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Mækvukh Damră Mil has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Mækvukh Damră Mil has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Mækvukh Damră Mil has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Mækvukh Damră Mil has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Mækvukh Damră Mil's public wards, blessings, and other arcane systems.

Mækvukh Damră Mil has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.

Mækvukh Damră Mil possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Mækvukh Damră Mil's grid is powered by a god's will and kindness.

Mækvukh Damră Mil possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Mækvukh Damră Mil has a first rate hospital which caters to anyone in need of long term medical care.

Mækvukh Damră Mil has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Mækvukh Damră Mil has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Mækvukh Damră Mil's natural decorations nor waterways.

Mækvukh Damră Mil has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Mækvukh Damră Mil has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Mækvukh Damră Mil has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Mækvukh Damră Mil is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

There’s a relatively new religion in Mækvukh Damră Mil which is rapidly gaining power. It might be a sectarian offshoot of a major faith, the unique product of a new prophet, or an outside faith backed by wealthy and powerful foreign supporters. Depending on the demands made on believers, the new faith may be a matter of concern only to the existing clergy, or it might be a major flashpoint for conflict in the community.

Mækvukh Damră Mil's bank was built using a different architectural style from the rest of the town. The style used is best known for the combined use of arcuated and trabeated construction, employing arches and constructed with post and lintel. The arch served as the style's chief structural element, with flanking columns serving as buttresses or decorations. While the general shape of their structures could be generously described as simplistic, the use of these arches and columns created a most distinct ascetic which is easily distinguishable on sight to armatures and experts alike.

In Mækvukh Damră Mil all of the cats speak in a dead language.

The Giant hissing cockroach near Mækvukh Damră Mil are known to be a mutant strain of the creature.

Mækvukh Damră Mil's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves line dance to channel Charm energies of tier 1 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 133
  • Farmers: 210
  • Farm Laborer: 373
  • Hunters: 258
  • Milk Maids: 181
  • Ranchers: 87
  • Ranch Hands: 194
  • Shepherds: 163
    • Farmland: 269524 m2
    • Cattle and Similar Creatures: 16803
    • Poultry: 201639
    • Swine: 13442
    • Sheep: 672
    • Goats: 134
    • Horses, Mounts, and Beasts of Burden: 6721

Craftsmen

  • Arms and Toolmakers: 131
  • Blacksmiths: 149
  • Bookbinders: 87
  • Buckle-makers: 93
  • Cabinetmakers: 163
  • Candlemakers: 240
  • Carpenters: 220
  • Clothmakers: 186
  • Coach and Harness Makers: 70
  • Coopers: 160
  • Copper, Brass, Tin, Zinc, and Lead Workers: 90
  • Copyists: 65
  • Cutlers: 56
  • Fabricworkers: 176
  • Farrier: 407
  • Furriers: 43
  • Glassworkers: 280
  • Gunsmiths: 154
  • Harness-Makers: 65
  • Hatters: 135
  • Hosiery Workers: 49
  • Jewelers: 73
  • Leatherwrights: 156
  • Locksmiths: 70
  • Matchstick makers: 106
  • Musical Instrument Makers: 97
  • Painters, Structures and Fixtures: 80
  • Paper Workers: 90
  • Plasterers: 88
  • Pursemakers: 108
  • Roofers: 71
  • Ropemakers: 66
  • Rugmakers: 64
  • Saddlers: 124
  • Scabbardmakers: 133
  • Scalemakers: 73
  • Scientific, Surgical, and Optical Instrument Makers: 43
  • Sculptors, Structures and Fixtures: 65
  • Shoemakers: 64
  • Soap and Tallow Workers: 235
  • Tailors: 497
  • Tanners: 87
  • Upholsterers: 98
  • Watchmakers: 89
  • Weavers: 197
  • Whitesmiths: 53

Merchants

  • Adventuring Goods Retellers: 46
  • Arcana Sellers: 46
  • Beer-Sellers: 88
  • Booksellers: 105
  • Butchers: 163
  • Chandlers: 186
  • Chicken Butchers: 184
  • Entrepreneurs: 71
  • Fine Clothiers: 176
  • Fishmongers: 168
  • Florists: 40
  • Potion Sellers: 106
  • Resellers: 268
  • Spice Merchants: 92
  • Wine-sellers: 137
  • Wheelwright: 105
  • Woodsellers: 63

Service workers

  • Bakers: 395
  • Barbers: 298
  • Coachmen: 96
  • Cooks: 320
  • Doctors: 141
  • Gamekeepers: 100
  • Grooms: 57
  • Hairdressers: 231
  • Healers: 174
  • Housekeepers: 172
  • Housemaids: 336
  • House Stewards: 186
  • Inns: 65
  • Laundry maids: 126
  • Maidservants: 224
  • Nursery Maids: 117
  • Pastrycooks: 210
  • Restaurateur: 320
  • Tavern Keepers: 320

Specialized Laborer

  • Ashworkers: 96
  • Bleachers: 62
  • Chemical Workers: 38
  • Coal Heavers: 143
  • In-Town Couriers: 149
  • Long Haul Couriers: 143
  • Dockyard Workers: 126
  • Gas Workers: 33
  • Hay Merchants: 55
  • Leech Collectors: 174
  • Millers: 160
  • Miners: 152
  • Oilmen and Polishers: 105
  • Postmen: 156
  • Pure Finder: 84
  • Skinners: 210
  • Sugar Refiners: 38
  • Tosher: 103
  • Warehousemen: 224
  • Watercarriers: 151
  • Watermen, Bargemen, etc.: 216

Skilled Laborers

  • Accountants: 89
  • Alchemist: 99
  • Clerk: 134
  • Dentists: 65
  • Educators: 189
  • Engineers: 93
  • Gardeners: 66
  • Mages: 49
  • Plumbers: 70
  • Pharmacist: 80
  • Professors: 28
  • Scientists: 49
  • Wizards: 29

Civil Servants

  • Adventurers: 64
  • Bankers: 94
  • Civil Clerks: 152
  • Civic Iudex: 80
  • Consultants: 42
  • Exorcist: 156
  • Fixers: 79
  • Kami Clerk: 128
  • Landlords: 138
  • Lawyers: 78
  • Legend Keepers: 120
  • Militia Officers: 611
  • Monks, Monastic: 203
  • Monks, Civic: 197
  • Historian, Oral: 156
  • Historian, Textual: 79
  • Policemen, Sheriffs, etc.: 149
  • Priests: 268
  • Rangers: 93
  • Rat Catchers: 107
  • Scholars: 103
  • Spiritualist: 122
  • Slayers: 38
  • Storytellers: 263
  • Military Officers: 231

Cottage Industries

  • Brewers: 192
  • Comfort Services: 268
  • Enchanters: 73
  • Herbalists: 72
  • Jaminators: 240
  • Needleworkers: 258
  • Potters: 115
  • Preserve Makers: 197
  • Quilters: 94
  • Seamsters: 305
  • Spinners: 210
  • Tinker: 71
  • Weaver: 172

Artists

  • Actors: 72
  • Architects: 26
  • Bards: 103
  • Costumers: 41
  • Dancers: 81
  • Drafters: 45
  • Engravers: 53
  • Fine Furniture Carpenters: 32
  • Glaziers: 74
  • Inlayers: 64
  • Musicians: 210
  • Painters, Art: 34
  • Playwrights: 72
  • Sculptors, Art: 58
  • Wood Carvers: 248
  • Writers: 240

Produce Industries

  • Butter Churners: 216
  • Canners: 216
  • Cheesmakers: 216
  • Ice Merchants: 30
  • Millers: 131
  • Picklers: 117
  • Smokers: 86
  • Stockmakers: 75
  • Tobacconists: 101
  • Tallowmakers: 163

25724 of Mækvukh Damră Mil's population work within a Foundational Occupation.

40145 of Mækvukh Damră Mil's population do not work in a formal occupation, but do contribute to the local economy. 1344 (2%) are noncontributers.

Points of Interest

POI

History

The the a dagger of Necromancy, an a dagger imbued with notable amounts of Necromancy energies was created near Mækvukh Damră Mil by in time immemorial, reportedly some time during the late 2nd century.

History