The name Mækvukh Damră Mil is derived from the Constructi language, as Mækvukh Damră Mil was founded by Christabel Gunvrish Glkdsênhê, who was culturaly Constructi.
Climate
Mækvukh Damră Mil has a yearly average temperature of 19°C (66°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cool 11°C (51°F). Mækvukh Damră Mil receives an average of 237 cm/y (93 in/y) of precipitation, most of which comes in the form of rain during the summer. Mækvukh Damră Mil covers an area of nearly 286 km2 (114 mi2), and an average elevation of 4020 m (13188 ft) above sea level.
Overview
Mækvukh Damră Mil was founded durring the early 14th century in winter of the year 1316, by Christabel Gunvrish Glkdsênhê. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Christabel Gunvrish Glkdsênhê.
Mækvukh Damră Mil was built using the conventions of Constructi durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Mækvukh Damră Mil is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.
Mækvukh Damră Mil is buildings are located arround a single spacious baked earthen mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city rests behind a thin stone wall. The wall's design was likly directly copied from a castle's parmiter defences. It's simply that the arcatect made Mækvukh Damră Mil's wall substancialy thinner than a castle's walls. While the towers and gatehouses are adiquite, the obvious cost savings measure of making the walls drasticaly thinner reduces their ability to resist siege weapons greatly. The city's impressive-looking wall could fail at a critical moment in battle, and would likely not even resist a few bandits with improvised siege equipment. The city's budget oriented are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.
Mækvukh Damră Mil seems to be abandoned at first. There are people present, working their trades and going about their business like any community, it’s just they are absurdly quiet. Just as you start to think there might be trouble, you see most of them are reading. The entire city feels like a library, with those not reading remaining quite to not disturb those who have their nose in a book. The longer you remain in Mækvukh Damră Mil the more you start to wonder if you’ve entered some strange open-concept University rather than a city, but you can’t quite say such with certainty.
Civic Infrastructure
Mækvukh Damră Mil possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Mækvukh Damră Mil has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Mækvukh Damră Mil has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Mækvukh Damră Mil. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Mækvukh Damră Mil's parks.
Mækvukh Damră Mil has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Mækvukh Damră Mil.
Mækvukh Damră Mil has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Mækvukh Damră Mil has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Mækvukh Damră Mil has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Mækvukh Damră Mil has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Mækvukh Damră Mil has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Mækvukh Damră Mil has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Mækvukh Damră Mil has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Mækvukh Damră Mil's public wards, blessings, and other arcane systems.
Mækvukh Damră Mil has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.
Mækvukh Damră Mil possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Mækvukh Damră Mil's grid is powered by a god's will and kindness.
Mækvukh Damră Mil possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.
Mækvukh Damră Mil has a first rate hospital which caters to anyone in need of long term medical care.
Mækvukh Damră Mil has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Mækvukh Damră Mil has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Mækvukh Damră Mil's natural decorations nor waterways.
Mækvukh Damră Mil has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Mækvukh Damră Mil has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Mækvukh Damră Mil has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Mækvukh Damră Mil is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
There’s a relatively new religion in Mækvukh Damră Mil which is rapidly gaining power. It might be a sectarian offshoot of a major faith, the unique product of a new prophet, or an outside faith backed by wealthy and powerful foreign supporters. Depending on the demands made on believers, the new faith may be a matter of concern only to the existing clergy, or it might be a major flashpoint for conflict in the community.
Mækvukh Damră Mil's bank was built using a different architectural style from the rest of the town. The style used is best known for the combined use of arcuated and trabeated construction, employing arches and constructed with post and lintel. The arch served as the style's chief structural element, with flanking columns serving as buttresses or decorations. While the general shape of their structures could be generously described as simplistic, the use of these arches and columns created a most distinct ascetic which is easily distinguishable on sight to armatures and experts alike.
In Mækvukh Damră Mil all of the cats speak in a dead language.
The Giant hissing cockroach near Mækvukh Damră Mil are known to be a mutant strain of the creature.
Mækvukh Damră Mil's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves line dance to channel Charm energies of tier 1 via chanting.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 133
Farmers: 210
Farm Laborer: 373
Hunters: 258
Milk Maids: 181
Ranchers: 87
Ranch Hands: 194
Shepherds: 163
Farmland: 269524 m2
Cattle and Similar Creatures: 16803
Poultry: 201639
Swine: 13442
Sheep: 672
Goats: 134
Horses, Mounts, and Beasts of Burden: 6721
Craftsmen
Arms and Toolmakers: 131
Blacksmiths: 149
Bookbinders: 87
Buckle-makers: 93
Cabinetmakers: 163
Candlemakers: 240
Carpenters: 220
Clothmakers: 186
Coach and Harness Makers: 70
Coopers: 160
Copper, Brass, Tin, Zinc, and Lead Workers: 90
Copyists: 65
Cutlers: 56
Fabricworkers: 176
Farrier: 407
Furriers: 43
Glassworkers: 280
Gunsmiths: 154
Harness-Makers: 65
Hatters: 135
Hosiery Workers: 49
Jewelers: 73
Leatherwrights: 156
Locksmiths: 70
Matchstick makers: 106
Musical Instrument Makers: 97
Painters, Structures and Fixtures: 80
Paper Workers: 90
Plasterers: 88
Pursemakers: 108
Roofers: 71
Ropemakers: 66
Rugmakers: 64
Saddlers: 124
Scabbardmakers: 133
Scalemakers: 73
Scientific, Surgical, and Optical Instrument Makers: 43
Sculptors, Structures and Fixtures: 65
Shoemakers: 64
Soap and Tallow Workers: 235
Tailors: 497
Tanners: 87
Upholsterers: 98
Watchmakers: 89
Weavers: 197
Whitesmiths: 53
Merchants
Adventuring Goods Retellers: 46
Arcana Sellers: 46
Beer-Sellers: 88
Booksellers: 105
Butchers: 163
Chandlers: 186
Chicken Butchers: 184
Entrepreneurs: 71
Fine Clothiers: 176
Fishmongers: 168
Florists: 40
Potion Sellers: 106
Resellers: 268
Spice Merchants: 92
Wine-sellers: 137
Wheelwright: 105
Woodsellers: 63
Service workers
Bakers: 395
Barbers: 298
Coachmen: 96
Cooks: 320
Doctors: 141
Gamekeepers: 100
Grooms: 57
Hairdressers: 231
Healers: 174
Housekeepers: 172
Housemaids: 336
House Stewards: 186
Inns: 65
Laundry maids: 126
Maidservants: 224
Nursery Maids: 117
Pastrycooks: 210
Restaurateur: 320
Tavern Keepers: 320
Specialized Laborer
Ashworkers: 96
Bleachers: 62
Chemical Workers: 38
Coal Heavers: 143
In-Town Couriers: 149
Long Haul Couriers: 143
Dockyard Workers: 126
Gas Workers: 33
Hay Merchants: 55
Leech Collectors: 174
Millers: 160
Miners: 152
Oilmen and Polishers: 105
Postmen: 156
Pure Finder: 84
Skinners: 210
Sugar Refiners: 38
Tosher: 103
Warehousemen: 224
Watercarriers: 151
Watermen, Bargemen, etc.: 216
Skilled Laborers
Accountants: 89
Alchemist: 99
Clerk: 134
Dentists: 65
Educators: 189
Engineers: 93
Gardeners: 66
Mages: 49
Plumbers: 70
Pharmacist: 80
Professors: 28
Scientists: 49
Wizards: 29
Civil Servants
Adventurers: 64
Bankers: 94
Civil Clerks: 152
Civic Iudex: 80
Consultants: 42
Exorcist: 156
Fixers: 79
Kami Clerk: 128
Landlords: 138
Lawyers: 78
Legend Keepers: 120
Militia Officers: 611
Monks, Monastic: 203
Monks, Civic: 197
Historian, Oral: 156
Historian, Textual: 79
Policemen, Sheriffs, etc.: 149
Priests: 268
Rangers: 93
Rat Catchers: 107
Scholars: 103
Spiritualist: 122
Slayers: 38
Storytellers: 263
Military Officers: 231
Cottage Industries
Brewers: 192
Comfort Services: 268
Enchanters: 73
Herbalists: 72
Jaminators: 240
Needleworkers: 258
Potters: 115
Preserve Makers: 197
Quilters: 94
Seamsters: 305
Spinners: 210
Tinker: 71
Weaver: 172
Artists
Actors: 72
Architects: 26
Bards: 103
Costumers: 41
Dancers: 81
Drafters: 45
Engravers: 53
Fine Furniture Carpenters: 32
Glaziers: 74
Inlayers: 64
Musicians: 210
Painters, Art: 34
Playwrights: 72
Sculptors, Art: 58
Wood Carvers: 248
Writers: 240
Produce Industries
Butter Churners: 216
Canners: 216
Cheesmakers: 216
Ice Merchants: 30
Millers: 131
Picklers: 117
Smokers: 86
Stockmakers: 75
Tobacconists: 101
Tallowmakers: 163
25724 of Mækvukh Damră Mil's population work within a Foundational Occupation.
1466 work in Agriculture
5846 work as Craftsmen
2044 work as Merchants
3888 work as Service Workers
2618 work as General Laborers
1040 work as Skilled Laborers
3751 work as Civil Servants
2267 work in Cottage Industries
1453 work as Artists
1351 work in Produce Industries
40145 of Mækvukh Damră Mil's population do not work in a formal occupation, but do contribute to the local economy. 1344 (2%) are noncontributers.
Points of Interest
POI
History
The the a dagger of Necromancy, an a dagger imbued with notable amounts of Necromancy energies was created near Mækvukh Damră Mil by in time immemorial, reportedly some time during the late 2nd century.